Creating 3D environments, models, materials and textures.
Creating 3D environments, models, materials and
textures.
Creating stylized environments, props, materials and characters for a UE4 game prototypes
Creating stylized environments, props, materials and characters for a VR game
A whole pipeline of the creation of the big racing maps starting from the creation of the landscape and modelling assets - to the optimized map for various VR headsets and PC standalone. Maps are in different art styles: realistic, sci-fi and stylized.